As the design director for six mainline Star Wars films as well as The Mandalorian, Lucasfilm vice president and executive creative director Doug Chiang has spent a lot of time figuring out what stuff looks like in the galaxy far, far away. But mapping out the interiors of the Halyconâthe âluxury starshipâ that serves as the setting for the Galactic Starcruiser, Disney Worldâs new two-day immersive hotel experienceâgave him an unprecedented task: figuring out where Han Solo pooped while on his honeymoon.
âItâs a funny thing, because thatâs kind of an ongoing joke with all of us [at Lucasfilm]: where are the toilets? You never see any,â Chiang told me when I talked with him during the media junket that followed my two-day stay onboard the Halcyon. As he noted, we did see a ârefresherâ onboard the Razor Crest in The Mandalorian, but that vesselâs barely glimpsed, utilitarian âvac tubeâ doesnât quite mesh with the idea of a stay onboard a luxury starship. âObviously on the Starcruiser we have to have toilets,â Chiang said. âSo what should it look like?â

It turns out: Nothing special. A toilet is a toilet, and apparently even in far-flung galaxies, people want to sit down on white porcelain to do their business (never mind that Western-style toilets are hardly omnipresent even here on Earth). But the design process for that part of the ship does illustrate the challenge Chiang and his collaborators at Walt Disney Imagineering [WDI] faced when constructing a fully immersive science-fictional setting: how can you make the place look like Star Wars while also ensuring it functions like a real hotel?
âSets for films are very temporary; theyâre cheated,â Chiang said. âWe can add visual effects after the fact. When we were doing Galaxyâs Edge [at Disneyâs Hollywood Studios], we brought that up to the next level, because it was unguided. A lot of the environments there had to be âreal,â in the sense [they were] safe for people to interact with them. The Galactic Starcruiser brought that to a whole new level, because now itâs a two-day experience instead of several hours.â
Given the experience Disney is pitching to prospective customers (and charging up to $1,200 a night for), the illusion had to go beyond even what Chiang designed for the films heâs worked on, including The Phantom Menace, Rogue One, and The Rise of Skywalker.

âThe whole design process was identical to the films, in that we had to make sure it looks like Star Wars, [and follows] all the visual languages that we have in terms of form and aesthetics,â Chiang said. âThe real difference was how to bring that up to a fabrication level that is unparalleled, because you donât know what people are going to try to hold and move. All the care and thought had to be put in there so if, letâs say, [a guest] goes behind a door they werenât supposed to go inâ[it has to be] in story, so it still holds up. You have to figure out, what does the back side of that door look like? All the buttons have to work, because obviously they canât just be arbitrary decorations.â
Striving to hit such lofty, perhaps unprecedented design goals meant Chiang got deeply involved in the entire process, from initial designs to final buildout, a process that included group reviews between Lucasfilm and WDI to debate the merits of a particular carpet sample, swatch of fabric, or hue of paint color. As a guest, Iâd say the team succeeded for the most partâby far the best part of the Galactic Starcruiser experience is simply inhabiting the ship for a few days, and having the chance to truly wander around a small slice of the movies you grew up loving.
My favorite spot onboard was the bar/lounge, where you can order an elaborate, in-universe mixed drink (Iâd recommend the Mustafarian version of a margarita, if it hadnât given me a full day of heartburn) and play a round of sabacc at a âholographicâ card table (sorry, no 3D holochess⊠not yet, anyway). Much like Ogaâs Cantina at Galaxyâs Edge, the intergalactic watering hole truly fells like it fell out of the movies, even with half the patrons in t-shirts and flip-flops.

For his part, Chiang was most impressed with the Atriumâthe Halcyonâs closest equivalent to a hotel lobby. Itâs where guests will gather to see key portions of the narrative play out, many of them taking place on the high walkways that border the room (the presence of adequate railings the biggest tipoff you arenât actually in a Star Wars movie). The walls are adorned with with large âholographicâ displays and âwindowsâ that give you a view of space. Walking into the Atrium from the âshuttleâ (actually an elevator) that brings you to the hotel is a real Wizard of Oz moment: you truly feel you have stepped into another galaxy. For Chiang, the experience was particularly gratifying.
âThe scale of that was [enormous],â he said. âLike one of our large movie sets, but it had to be absolutely real, and had to physically work for the guests and serve all the functions it needed to. The initial design was pretty ambitious, and to have it actually be realized at this kind of a level was very impressive for me. This morning when I first came on and saw everything together with scenic lighting, it felt like I was walking into a real Star Wars environment. Not just a movie set.â
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